The Ultimate Vray Materials Course


Get The Ultimate Vray Materials Course

 

The road to photorealistic renders is a long one and it begins with having great materials. Knowing this fact, we will spend all of our focus in this course to make sure our materials look top notch.

Who would benefit from this ?

This course is meant for people that want to improve the quality of their renders. This means that anyone working in visualization or environment creation. So if your renders have a flat feel to them, and you want to make them more realistic this is the right course for you.

So how does it work ?

Since Material creation is one HUGE topic i have made it into a couple of different chapters. Each of those chapters will cover a different category of materials. As they stand right now we have Fabrics, Leather, Metals, Stone, Wood and Miscellaneous categories. Each material that was created was placed into the corresponding category for ease of following. Below in the videos you can see how some of the lessons are structured like.

First one is a video from the metal chapter:

Next one up is the Wood Chapter:

And third one is about fabric:

So is that all ?

If you are reading this at the time of writing ( September 20, 2019 ) there are 20 videos in the course. But the thing with materials is that as i said is a vast subject. So i have quite a few more videos to add as requested by some of the people who were awesome enough to give me the ideas on the Discord channel and YouTube chat panel. So hopefully by the end this course will be a hige repository of material creation tutorials that will span in the 35-50 video lessons.

Ok, what do i need to know to be able to follow along?

The course takes into account that you have the basic understanding of the user interface of 3ds Max, and Vray. So if you have those installed you shouldn’t have any issues with following the lessons. The way they have been structured is to make them easy to follow even for a beginner.  What is worth noting here is that the lessons were recorded with 3ds Max 2018 and Vray Next 4.20 so if you are using a different version you might see some minor cosmetic changes.

Sounds cool, where do i get it?

The course was placed up on Gumroad and you can get it from the button at the start of the post or the one bellow. The way it works is you will get access to download all the videos and files, and you will have access to all the files there posted now as well as any future updates to the course.


Get The Ultimate Vray Materials Course

 

Any questions ?

If you are still interested but have some questions you can always reach me at any of the links bellow.

YouTube Channel:

https://www.youtube.com/channel/UC5FWcV9We7DCh6IF-maSrrA?

Facebook Group:

https://www.facebook.com/DkCgi

Discord Channel:

https://discord.gg/P9B3ujY

Email:

[email protected]

Texturing in Substance Painter For Vray Rendering

Today’s tutorial is going to cover a pretty interesting topic, and that’s texturing. I got a mail from one of the subscribers asking me how to texture an asset by hand in Vray. Back in the days, and to a degree even today this would have been done procedurally in 3ds Max. But since now we have access to a more texturing specific software, why not use it. Having said that, today’s videos will cover substance painter and how to create multiple surfaces into one material. For ease of following i’ve split this into two parts covering different topics.

Creating the Base Material

Just to make it easier to follow i chose to use a model of the most common teapot. All i did was combine it together, do a quick unwrap and export it out. Now i want to note that having a proper UVW unwrap is a MUST if you are going to use Substance Painter.

Having said that in the first video we will focus on how to create the base layer of the pot. This will allow us to see how we can control information from different layers. How to limit certain information to particular layers. All in all these are things you want to know before you start on anything more complex.  In the video here you will see me do just that.

Creating The Glazing Layer

In the second part of this topic we will cover how to create the glazing. This will mean that we have to create the material for it. Then we will see how to control where that glazing appears, as well as manually control that. So if this sounds like something you would want to see check out the video below.

And with that out of the way, we are more or less done. If you are still reading this it means your interest was peaked so now you have to go and share it and hopefully it will reach someone else who might find it helpful as well.

So until next time, stay safe, keep learning and PEACE.

Vray Lighting For Architectural Visualization

So here we are, the very first Premium Tutorial from DKCGI is alive. Right at the beginning i’ll leave a link where you can get the tutorial.

Get The Vray Lighting Course

Vray_Lighting_Premium

Who is aimed for?

Well since you are here reading this, there is a pretty good chance this is aimed at you. Namely this course is meant for people that are working with Vray, and Architectural Visualization.

Ok then, what do i need to have and know to follow along ?

Fair question. Anyone that has ever watched any of my YouTube tutorials you will know that i always try to explain everything. I’ve done the same thing in this premium tutorial as well. This does mean that you will need a functional knowledge of the 3ds Max User Interface. So pretty much anyone should be able to follow along.

As for the software version, i’ve used Max 2018 and Vray 3.6 in the videos. The Max scenes have been saved so they can be opened with 3ds Max 2011. As for the Vray version, as long as you have any of the 3.x versions you are good. If you are using a prior version of Vray, then the lesson theory will still apply but you will need to dig through the menus for the options.

Sounds good, what topics does the course cover ?

Another very good question. The way that i made this course it will cover all the most common scenarios for lighting.  This means we will go over topics like :

Setting Up a Daylight Environment, Using Light Portals, Setting Up Sunlight lit scenes, Lighting Up your scenes with HDRI, Multiple Different types of Lighting Fixtures, In depth look at Global Illumination, Using Materials to help with lighting and also using Environment Effects to help with lighting your scene.

Ok i’m still reading and it does sound interesting, where do i get it ?

Now this is the question that i got so many times on the live streams on YouTube. As i said it there i’ll write it here. The course has been made available thanks to Gumroad and that is where you can get it. It’s actually pretty easy, once you purchase the course you will be able to download all the files and they will be yours forever. So if you didn’t click on the button at the start of the post here it is again to get the course.

Get The Vray Lighting Course

Everything sounds great, anything else ?

Well yeah, the thing with Gumroad is that i can add files and videos to it in the future and you will get it without having to pay anything extra. This means that i can update this course with new tricks and tips and you will always get it first.

So that’s pretty much it honestly, except for one thing. This one goes out to everyone that gets the course. I would like to personally thank you for directly supporting me. What i would love is that after you get the video, leave a rating on it. Also if there is anything that is missing or you would like to see explained feel free and reach out to me either on the YouTube Channel, the Facebook group or directly on Discord.

So having said all of that, i hope you all enjoy this course and learn bunch of new tricks and techniques.

Once again at the end.

Thank you very much for supporting me.

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