Creating a Marvelous Designer Chesterfield Ottoman and Floor Rug

Today’s post is an answer to a question that i was asked a few times, namely how do you use Marvelous Designer to create a puffy Chesterfield type of Ottoman furniture. Now If you have ever had the need to model a Chesterfield furniture you are well aware that it can be a drag, and quite the bore making one, as it really does take a bit of time to make it. In today’s post i will show you a way in which you can create a type of “fake” chesterfield Ottoman (A small puffy chair) with the help of Marvelous Designer.

In the first video you will see how to create the Chesterfield base out of six pieces of fabric. Then we will proceed to add the inner lines that will define the division between the buttons which give the distinct look, and we will see how to control the strength of those lines. As an added bonus we will also see how to make the Ottoman models have extra bit of wrinkles which are more common for cloth fabrics opposed to leather ones. So if this might interest you check out the video below.

The second video is a bit of a bonus video as it covers a topic that i probably should have covered when i made the Complex Rugs and Simple Rugs posts as it does explain how to make the what i call “Marvelous Designer Rug”. What i mean by that is one of those rugs that have an inner pattern that is giving it that area shrink and weft look, which in turn is giving your scene a more daily usage look. As the method of creating this kind of a rug is very much similar to creating the Ottoman and it’s a great exercise i decided to squeeze it in here. So go ahead and check out this video as well.

So with those two videos watched you should now have a better understanding of what inner shapes do in Marvelous Designer and how to use them to get great looking results. One thing that i have to note is that MD is an amazing piece of software, and with the videos i’ve made so far about it we are just scratching the surface of what it can do. So if you are working in a field where you have to do a lot of cloth simulation then it might be a good idea to pick up MD if you still haven’t done so.

Ok so if you’ve watched the videos and are still reading this then i would like to ask you guys to leave your comments either here, or on YouTube and tell me your thoughts on MD tutorials. And for now that would be it, like always if you did enjoy them like and share them around, and keep coming back for more.

Bookmark the permalink.

One Comment

  1. Marvelous Designer has become a fundamental part of our toolset for creating digital garments and cloth simulations, I’m yet to see another system that allows you to model and visualize how a garment will look in its draped form. Also the way it handles multiple layers and detail, with such speed, accuracy and stability is simply amazing.

Leave a Reply

Your email address will not be published.

  • 2015 © Copyright DKCGI | All rights reserved.